Learning through play

Additional Information



Original price was: 119,98 zł.Current price is: 107,00 zł.


Na stanie


Na stanie

Na stanie

Learning through play

  • InPost Paczkomat: 17 zł
  • InPost Courier: 17 zł
  • InPost Courier (cash-on-delivery): 19 zł
  • Kurier DPD: 17 zł / 6.50 euro
  • Kurier DPD (za pobraniem): 19 zł / 7.50 euro
If you want to become a true enthusiast of the Passive Voice, we invite you to the game where not only will you have a great time, but, in the meantime, the passive construction will sneak into your head faster than you can realize. Instead of being an ordinary student, you will suddenly become an inquisitive cosmopolitan, a crazy photojournalist, or a charming know-it-all.

Educational Language Benefits:

Opportunity for engaging revision of tenses: The game helps reinforce the rules of forming the passive voice in tenses such as Present Simple, Present Continuous, Present Perfect, Past Simple, Past Continuous, Past Perfect, Future Simple, and modal verbs like may, can, must, should.

Fluency in conversation: Practice spontaneous reactions to heard statements.

Mastery in building questions, negations, and declarative sentences: By creating questions and answers in the passive voice, students automatically engage in mini-dialogues that help develop speaking skills in English.

Learning passive construction in context: Assuming specific roles during the game helps understand the application of grammatical structures in real-life situations.

  • Zabawa i Zaangażowanie: Gra zapewnia nie tylko edukacyjne doświadczenie, ale również zachęca do dobrej zabawy. Atmosfera podczas rozgrywki jest fantastyczna!.
  • Diversification of Learning: The game offers various approaches to learning the passive voice. Double-sided cards contain not only tasks but also sets of answers, allowing for diverse exercises.
  • Learning not only during lessons: Educational cards are suitable for different forms of learning, such as independent study, working in pairs, or playing with family and friends. This makes the game accessible to different groups and situations.
  • Element of Competition: Games from the SCORE NO MORE series introduce an element of competition, requiring players to demonstrate tactical skills and good memory. Collecting cards with the fewest points is the key to victory.
  •  50 educational cards
  • Clear instructions