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Age

For teenagers and adults

BAFFLE ME – TO BE IN THE PAST

37,99 

An engaging language game that helps you practise questions and answers using ‘was’ and ‘were’, develops your language skills and teaches you to speak fluently about the past in English.

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Delivery information

  • Free delivery from 150 zł
  • Shipping within 24h (business days)
  • InPost (parcel locker/courier): from 17 zł
  • DPD (courier): from 17 zł / €6.50

Delivery of printable materials / PDF:

  • Immediately after paying for the order
  • Free
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Product features

Level: A1+

Purpose: Speaking / Grammar

Players: 2-8

Talking about the past in English often starts with simple constructions using ‘was’ and ‘were’. And although the rule seems straightforward, typical mistakes quickly arise in practice: mixing up the forms, uncertainty about question order, an inability to respond fluently, or taking too long to work out how to construct the sentence correctly.

BAFFLE ME – TO BE IN THE PAST helps you practise this structure in an active, fast-paced and engaging way. Participants ask questions, answer them, analyse short responses and try to act faster than their opponent. As a result, ‘was’ and ‘were’ cease to be merely a table to be memorised and begin to function in real communication.

The game introduces an element of competition, which naturally boosts motivation to speak. You have to listen carefully, understand questions quickly, choose the correct form and answer in such a way as to avoid being eliminated. This makes grammar revision dynamic, exciting and far more effective than simply copying sentences.

In the BAFFLE ME variant, players compete against each other by asking questions at a rapid pace to provoke an incorrect answer from their opponent. In the ASK ME variant, the task is to create questions that match the short answers shown on the circles. Both variants help to consolidate the ‘was’ and ‘were’ structures in both questions and answers.

BAFFLE ME – TO BE IN THE PAST is ideal for lessons, private tuition, language schools, at home with a child, or as a way for English learners to revise together.

It’s a great way to move from ‘I know that “was” and “were” exist’ to ‘I can use them quickly, correctly and without stress’.

Language benefits

Reinforcing the forms ‘was’ and ‘were’ in practice – Participants practise the verb ‘to be’ in the past tense repeatedly, which helps them to remember more easily when to use ‘was’ and when to use ‘were’ in questions and answers.
Forming questions precisely in English – The game helps players match the correct grammatical forms to the answers, which develops linguistic awareness and teaches them how to form questions correctly in the past tense.
Natural use of grammar in context – Participants do not simply repeat the rules, but apply them straight away in conversation, making constructions involving ‘was’ and ‘were’ easier to understand and more practical.
Faster response and greater confidence in conversation – Fast-paced gameplay requires concentration, active listening and quick responses, which helps you speak English more fluently, with greater confidence and without having to analyse every sentence at length.

Game content: 40 question strips, 48 answer circles, instructions (EN); Language: English; Age: 6+; Number of gameplay variations: 2

Producer: REGIPIO Regina Szuszkiewicz;
Producer address: 11 Polankowa Street, 05-120 Legionowo;
Producer country: Poland;
Contact details: office@regipio.com
Tel: +48 724 347 020

Age

For teenagers and adults

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